![]() ![]() While Miserable, you are vulnerable to all damage, has disadvantage on all roll, and are no longer considered an ally for the purpose of class features and spells. ![]() When you reach your maximum Misery, you are Miserable. The Greater Restoration spell removes 1 affliction.Ĭritical Failure: You fail to cure your Affliction, gaining a new one in the process.įailure: You fail to cure your Affliction.Ĭritical Success: In a moment of clarity, you cleared yourself of all Afflictions and Stress. When you take a long rest, you can take some time without any activity (no hunting, keeping watch etc) to refocus yourself and cure an affliction. They fall to 0 hp but stable, and must retire until at least 1 affliction is cured. A character who gains more than 3 affliction suffers from a breakdown.
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